Network Airsoft


Up coming Airsoft game OPERATION BALLDROP III - 2/20/2010

General Information

Venue - Due to construction delays, Operation Balldrop III’s venue has changed. It will be held at the Old Hospital Complex, Fort Chaffee. This is the same location as last years Op: Balldrop II.

Gates will open at 07:00
Check -In will begin 07:15
Chronographing - 07:30
Safety Brief - 08:30
Game Begins 09:00
Endex 16:00
Dinner Served NLT 16:30
Raffle Drawings 16:45

While in Staging Areas, Barrel Blocking devices MUST and Shall be used. We will have designated areas to test your weapons, Goggles Must be worn while in the Testing Area. THERE will be no Dry Firing of weapons while in the Staging Areas. Anyone found not following these rules, will be warned once, further infractions, may result in your eviction from the premises.

Buildings that are deemed UNSAFE for use, Shall be Marked with Yellow or RED Tape, or Sealed off. Anyone found entering any of these areas, Shall be warned Verbally once, if caught a second time, You will be Evicted from the Premises. No Exceptions!

Balldrop History

As most of you know, Operation Balldrop was created to be the last large Event of the Calendar year. Unfortunately, the Calendar just does not work with us on that. Even though the date we Hold the Event on has moved. We are still retaining the name. The primary goal was and still is to provide you with a Fun, Fast Action paced game. Allowing you to get plenty of “Trigger Time”. As far as the question “Who won?” In reality, the players who have Fun, are the Winners. We give the Forces objectives to attempt to complete, and most of the objectives are geared and placed to ensure that opposing forces will meet. This is our third annual Balldrop event, the first, held at Pipeline Ridge, had approx 70 players, not counting the Admins. The second event, we almost tripled in size, this year, we are expecting to exceed last years attendance. At this time, we have not placed a hard Cap on the game, but may very well have to do so. Some of our rules as of this time, may have to be changed, per Insurance Requirements, you will notice some already. Any changes that have to be made, we will post the changes and will have a thread that will allow you to be aware of the change made. Next year we are Hoping to finally move Op: Balldrop to it’s permanent Venue at THOR Global Defense Groups Facility.

Another item we have decided to adopt is the Standardization of Uniform’s.
The Uniform’s we are requiring are accepted at most all airsoft Events held in the United States. There may be times we will allow certain other uniforms depending on the scenario, but rest assured, those required this year will always be accepted at any Event we hold. We realize that Teams like to have their own Individual “Look”, but we receive request for Teams that are on both Forces requesting the use of these, we cannot, nor will we show any favoritism to either.

Another Change we are hoping to allow this year is the use of Squad Support Weapons inside. Those changes are explained in the weapons rules.
Also, no Grenades other than commercially produced will be allowed, no matter what they look like. I allowed this last year, and the complaints plied up. That was my mistake. Not this year.

Dinner, Once again will be provided by Al’s Pit BBQ, here in Fort Smith.
It will consist of :
Smoked ribs
Shredded Meat (enough for a large sandwich)
Bun for sandwich
BBQ Beans
Cole Slaw
Hickory Potatoes with Ranch dipping Sauce
Drinks will be Pepsi Products

(You will get Full, this is a BIG meal)

There will be Certified EMT’s on site during the Event.

Administration / Field Administrators
We are inviting some individuals to act as Admins in the Field.

Storyline
Our story begins in 1978, in a little town called Mashhad, which is located on the Northeastern region of Iran, along the border of what once was the USSR. Abu Al Mahadajeen, was only 10 years old at the time. His parents, poor farmers, were barely able to provide food and clothes for their children.

The Soviet-Afghanistan war had been going few months. The town of Mashhad, was on the route the Soviets used to supply their forces in Afghanistan and their air forces regularly over flew this area. NATO forces who where supporting the Rebels in Afghanistan against the Soviet forces, where constantly attacking the convoys and air forces all throughout the region.

On one day, a battle developed very close to the small town of Mashhad, Several bombs from over flying warplanes were being dropped on a convoy that was making its way south along the border. To this day, it has never been confirmed as to which force’s weapons were dropped, or came off due to battle damage, or by accident, those that struck the small town. There were numerous casualties. Among them were Abu Al Mahadajeen’s family. All his siblings and both parents were killed by the bombings.

He made a vow that day, “Someday, those responsible will pay”

Current Day - 12/29/2009

Nearly a year has gone by from that tragic day in Carnage City, Forces from the Western Countries known as the KPA, and led by Kashistan’s Military Commander “Claymore” laid waste to the city. They had detonated a massive weapon that had made the city inhabitable due to it’s fallout.

After the Lavacastanian Government had relocated it’s capital to the Ppeline Ridge Region, the abandoned city lay silent, dormant, just waiting for the time when it would start to blossom and grow again with inhabitants.



Current Events -

After 3 decades, Abu Al Mahadajeen has finally achieved what he has been attempting to do. During the last 31 years, he has created a worldwide underground network of Patriots who at one time or another have had family hurt, maimed or killed by forces from all around the world. For several years now, he has planned, financed, carried out nefarious schemes around the globe. Nothing has been left out, He has been directly linked to Hijackings, Assassinations, Extortion, Kidnapping, Torture just to name a few of his worst. Now he has, by any means necessary, gained acquisition of several of the missing “Dirty Weapons” that had disappeared from the Soviet Inventory after their collapse.

During the last year, to avoid any chance of being captured, it has been learned that he and several groups under his control, had taken up residence and provided training to his followers in the vacant city.

He is wanted for Crimes against Humanity by every nation on the face of the earth. The world court has issued a warrant and reward for his capture and plans on trying him in Public.

The Lavacastanian Government along with most of the governments in the region, have formed an Alliance, Known as the ADF - Allied Defense Force, they are now making plans to re-enter the city and take Abu Al Muhadajeen into custody and claim the respect of the world, as they are thought to be harboring him and giving him safe haven.

They Nations Military forces to the West, once again led by Commander “Claymore” have formed a combined military force named the IEA - International Expeditionary Army. They are now getting mobilized to Invade, once again the City of Carnage, planning on capturing Abu Al Muhadajeen and also his weapons.

Sources close to the area, have spoken to several members of the “Muhadajeen Patriots” as they call themselves. They claim to being a peaceful group, not wishing harm to any, but will not allow Muhadajeen to be captured and brought to trial.

It is believed that some members of the World Court are sympathetic to Muhadajeen’s cause, while they could not stop the Arrest Warrant being brought forth, they were however able to make it “ALIVE” only. He must be brought in for Trial. Until he is convicted in person, not by absentia, any one who harms him, will be subject to arrest also.


Frank Fontana
ITS News
Lavacastan

OPERATION BALLDROP III “ REVENGE” Scenario

It has been a year since the City of Carnage was devastated and abandoned. There have been rumors throughout the country about strange things taking place.

It has been confirmed that “Abu Al Muhadajeen” has secretly moved into the abandoned city. Muhadajeen is on the Most Wanted List in over 27 different countries. Crimes ranging from Mass Murder, Genocide, Global Warming, Kidnapping, Drug Manufacturing and Trafficking, Terrorist Bombings, Assassination, Crimes against Humanity and Nature, top the list of what he has been proven to done throughout his life. He has a Loyal following who call themselves the “Muhadajeen Patriots” and they have sworn to give their lives to protect him and keep him free.

Allied countries from around the globe are forming a Task force called the “IEA” this stands for International Expeditionary Armies. The peaceful country calls them “Invading Expeditionary Armies”. They are training for their Search and Capture mission. Very Heavy Resistance is expected from Muhadajeen Patriots.

The Regional Countries, have repeatedly requested that they be allowed to deal with this menace, but the World Treaty Organizations have voted to take action themselves.

The Regional governments have banded together to form the ADF “Allied Defense Force”, As they are a small group of Nation States, they do not have much “Voice” in the World Treaty Organization. Fearing another occupation by the IEA, they are strongly opposing this.

Who will bring Abu Al Muhadajeen to Justice?
What Forces will reap the Technical Benefits found throughout the City?
Which Force may be the one responsible for a Crime far worse than Muhadajeen has ever committed?

Force Designations and Uniforms

ADF - Allied/Arkansas Defense Force

Green Uniform - Woodland BDU’s
Green Tiger Stripe
Solid O.D. Green
Head Gear - Anything worn above the shoulders shall match the uniform base color. This includes - Hats, Scarves, Shemagh’s, Balacalava.
No Restrictions on Gear Color

IEA - International/Invading Expeditionary Armies

Tan Uniform - Desert 3 Color (DCU’s)
Chocolate Chip
Solid Tan
Head Gear - Anything worn above the
shoulders shall match the uniform base color. This includes - Hats, Scarves, Shemagh’s, Balacalava.
No Restrictions on Gear Color

Muhadajeen Patriots - Must Request placement for this force.

This Force is Optional, if not enough players, they will not be utilized.

Uniform Requirements - There are three Options, Based on your choice of shirt/blouse color.
A. - Tan Uniform Shirt ( same as for Tan Force Uniform)
Gear - Black or Green
Pants MUST match Gear Color
Head Gear - Anything worn above the shoulders must be BLACK.
This includes Hats, Scarves, Shemagh’s Balacalava’s
B. - Green Uniform Shirt (same as for Green Force Uniform)
Gear - Black or Tan
Pants Must match Gear Color
Head Gear - Anything worn above the shoulders must be BLACK.
This includes Hats, Scarves, Shemagh’s Balacalava’s
C. - Black Uniform Shirt
Gear - Black, Tan or Green
Pants may be Black no matter what Gear is Used, Other wise they must
Match Gear Color
Head Gear - Anything worn above the shoulders must be BLACK.
This includes Hats, Scarves, Shemagh’s Balacalava’s

NO EXCEPTIONS TO THE ABOVE REQUIREMENTS. PERIOD!

These Items are Mandatory to play:
Proper Uniform
Boots (you will be turned away if you wear sneakers / skate shoes)
Full Sealing Eye Protection
Dead Rag (Red Only)
Hydration
Radio

Weapons Rules

Anyone wishing to Operate as a Designated Marksman (DMR), Squad Support Gunner (SAW), or Sniper, must first be approved. for these postions, PM either Twofivefox, SnakeEyes.

Side Arms - Green Gas, Propane, or Spring - Semi Automatic Use Only, Does not need to be Chronographed.
Side Arms - CO2 Gas - Must be Chronographed, 350 FPS Maximum

Minimum Shooting distance with Side Arms is 10', Any distance closer than that shall be by Spoon Kill, Or Safety Kill

Long Weapons shooting 400 FPS or Less, This includes, Gas Operation, Battery, or Spring Powered rifles.
Minimum Shooting distance - 20'
Limited to Semi Automatic Operation inside of Any Structure.
If you are inside a building and firing to the outside through a Window, Door or Other Opening, you may use Full Automatic Operation.
Outside use, You may use Semi or Full at all times.

Designated Marksman - Semi Auto Weapons, Gas or Battery Powered
Minimum Shooting distance is 40'
Use is limited to - If Inside, you may only shoot to the outside through available openings in the structures. Outside, you may shoot into buildings.

Squad Automatic Weapons - Full Auto capable Only M249, M60, RPK, MG36. Any other not listed Contact Twofivefox or Snakeeyes for approval.
Minimun shoot distance is 40'
SAW's that chronograph 400 FPS or Less, my use Burst Fire inside of Structures. By this, we mean a quick squeeze of the trigger, if we find you doing other than that, you will be given a warning. the second time, You will be Evicted from the game.
You may fire from the inside to the outside, or outside into structures.

SAW's that chronograph over 400 FPS, will be tagged a different color.
Minimum shooting distance is 40'
You may only fire from the inside to the outside of structures, or from the outside to the inside.

Sniper Weapons - Must be Bolt Action Spring Powered, or Battery Operated Semi Only. Must be a recognized Weapons. Dragunov, M700, AWP 96 Variant. Must obtain approval for use by Twofivefox or Snakeeyes.
Maximum FPS 550
Minimum Shooting distance is 100'
Can only be used inside when firing to the outside, or outside firing into a structure.

Grenades
All players may carry a maximum of Three hand Grenades, these MUST commercially produced. NO HANDMADE OR TENNIS BALL GRENADES.
Grenades must be of the type that expell BB’s, Powder, or Emit a Loud Noise.
Kill Radius will be Single Room (if small size, not a Squad Bay area), or 10’ Radius.
Do not get into disputes over this, if any question, Just call your Hit.

M72 (LAW), AT4 (Anti-Tank) or Other Projectile Launchers may only fire Nerf Projectiles using M203 style grenades. NO POTATO GUNS.
If Home crafted, Must retain Look of the Original Weapon it was designed after. Any questions concerning these, PM Twofivefox or SnakeEyes for further information.

Satchel Charges - These are large Carry Bags, O.D. Green in color, Only EOD personnel may use them. They must be placed, touching the structure, Then Call into the Structure informing anyone inside of it’s use. Anyone inside has 10 seconds to vacate structure, otherwise they are “Dead”. Occupants may exit building before the 10 seconds are up, in a combative mode. Building will remain out of play for 3 minutes.

Chronographing will be done with .20 gram BB's supplied at Chronograph Station. Please Bring a Empty magazine with you when chronograph.
Saw's when Chronographing, if weapon not capable of using standard type mag, example a M249 can use a M4 mag. Bring your empty mag with the BB's you are using in a sealed bag or container stating brand and weight of BB.

Magazine Restrictions -
Hi-Capacity Magazines - You are limited to Three (3) Magazines.
Lo and Mid Cap, No Limit

No weapons other than Squad Support weapons may use Box, C Type or Drum Mags.

There will be random Field Chronograph checks made.

REGISTRATION FOR OPERATION BALLDROP III

Pre Pay registration Closes on 2/10/2010, after that date, you will be required to Pay at the Gate.

At this time, we have not placed a Hard Cap Attendance Limit on the Game, but we may need to.

Entry Fee payable by Pay Pal to ripsquadfs@gmail.com
Non Refundable

Balldrop I & II Veterans 35.00

First Time Players 40.00

Entry Fee Paid at Check In 45.00
This includes Veterans and New Players who are unable to pre-pay by
Pay Pal.

Walk In players are NOT Allowed, you must be Pre Registered on our Sign In/ Registration Sheets. If you are not listed, you will not be allowed to participate. If you cannot Pre Pay, You need to make arrangements prior to the Operation. Email us at ripsquadfs@gmail.com

When submitting your payment, Include the Following

Call sign
Full Name
Age *****
City, State where you reside.
The Force you wish to be placed on.
Any Special Position you may wish to play as. This includes the Following

Rifleman - Normal Player
Grenadier - Those employing Special Rocket Launchers
Support Gunner - Those wishing to use Squad Automatic Weapons**
Designated Marksman - Those wishing to use DMR Weapons**
Sniper - Those wishing to use Weapons classified as Sniper Rifle**
Medic - Those wishing to play this position in their Squad

Commander’s will select their Executive Officers, and Platoon Leaders, we will forward your request to them, for their decision.

XO’s, Platoon Leader’s, and Squad Leader’s - Please note if you would like to hold one of these Positions. ***

Squads will be restricted to 11 players, (1 Squad Leader plus 10)

If you sign up as a Team, please note that once the 11 positions are filled, the overflow will be placed on the next Squad.****

Notes:

** - These positions require certain restrictions, Be aware of them. These positions will also be filled first by more experienced players. If we do not know you, we will require a recommendation from either the CO, or players we do know.

*** - Squad Leaders will be placed during Registration, They will be selected from The Team who predominates the Squad.

**** - In the past, Squads have been un even at times, Some have had as many as 15 players, and some only 4 or 5, This year, we want to keep Squads as even as possible. We realize that some players may not be able to make attendance due to last minute concerns, If a Squad, does not have a suitable amount of players, they may at their CO’s discretion, be placed with in another Squad.

***** Age Limitations - Any one under the Age of 18, must have Parent or Legal Guardian playing with them. Refer to Pipeline Ridge/Kickass Pass Rules and Regulations for further information.

Each Force will have their own Check-In/Registration Table.

We will have as many chronograph Stations set up as we possibly can, to speed this up

PER Insurance Requirements, ALL Players must utilize Barrel Blockers/ Muzzle Covers while in any area other than the Chronograph Station, or the Area of the Game Operation.

Socks / Towels wrapped around your barrel will not be allowed.

Some AEG’s Come with Barrel blockers, or you may need to Visit your nearest Paintball Vendor to purchase one. Players may as well get prepared for this in future events as Insurance Companies are requiring this.

Another Option - Go to your Local Hardware, you can purchase a Chair Leg Cover (Hard Rubber) to fit over the end of your muzzle. These are inexpensive and come in various sizes.

OPERATION BALLDROP III - “REVENGE”

Attendance thread

Please post your attendance here, NO other Attendance threads on this forum, or other Forums will be used.

Please state - Callsign
Team Affliation
Force you desire to be placed on
Age

If you are listing more than your self, you must list the information required for each individual. We will not accept
Example: Que-Ball +4 (the 4 will be disregarded)

Forces are

ADF - Allied/Arkansas Defense Force
IEA - International/Invading Expeditionary Armies
Muhadajeen Patriots


Registration / Entry Fee information can be found in the thread for Registration.

Force Uniform Requirements can be found in the Force & Uniform thread.

Before signing in, Please read all information available, as this may help you in your choice of Forces.

Example -
Twofivefox
RIP Squad
Muhadajeen Patriots / ADF
53 (age)

REGISTRATION is now OPEN.

ROSTER CLOSES FEB 13th
If you are not on a roster by then, you will not be allowed entry! Please note if you are in charge of posting for other players do so immediately! If you wish to pay at the door thats ok but we need your intended name for registration info. After FEB 13th the game will be locked and no other entries allowed!

Here's the link to the North West Arkansas Airsoft group http://arairsoft.net Here is the Forums link http://arairsoft.net/smf/index.php

AGE VERIFICATION UNDER 18 PLEASE READ!!!!!
Remember we WILL be checking ID's to verify AGE, so unless you look really old I suggest you have your ID present or a parent playing with you or you will not be playing!!! We will turn you away at the door, since some admins are LOCAL LAW ENFORCEMENT OFFICIALS I suggest you be aware of the rules!!!

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